Computer Science (Key Stage 4)

Year 10

Focus

AutumnSpringSummer
Component 1 – Understanding Computer Science

The following theory topics will be covered during this term.
AO1 – Demonstrate knowledge and understanding of the key concepts and principles of computer science
Topic 1 – Hardware
Topic 2 – Logical Operations
Topic 3 – Networking and Cyber Security
Topic 4 – Data representation and storage
Topic 5 – Data Organisation
 
Students will produce revision notes on each topic as well as attempting past paper questions to practice exam technique.
Component 2 – Computer Programming

AO2 – Apply knowledge and understanding of key concepts and principles of computer science.
Design and document all required data structures.
Design and document the input and output facilities required to produce an effective user interface.
Component 1 – Understanding Computer Science

The following theory topics will be covered during this term.
AO1 – Demonstrate knowledge and understanding of the key concepts and principles of computer science.
Topic 6 – Operating Systems
Topic 7 – Principles of Programming
Topic 8 – Algorithms and Constructs
Topic 9 – Software Development
Topic 10 – Program Construction
Students will produce revision notes on each topic as well as attempting past paper questions to practice exam technique.

Year 11

Focus

AutumnSpringSummer
Component 1 – Understanding Computer Science

AO1 – Demonstrate knowledge and understanding of the key concepts and principles of computer science
Topic 11 – Impacts of digital technology on wider society

Component 2 – Computer Programming

AO2 – Apply knowledge and understanding of key concepts and principles of computer science
AO3 – Analyse problems in computational terms:
* to make reasoned judgements.
* to design, program, evaluate and refine solutions.
* use a systematic approach to problem solving including the use of decomposition and abstraction.
* use abstraction effectively to model selected aspects of the external world in an algorithm or program.
* use abstraction effectively to appropriately structure programs into modular parts with clear, well-documented interfaces.
* analyse a set of requirements
* program a solution that meets a set of requirements.
Component 2 – Computer Programming

AO2 – Apply knowledge and understanding of key concepts and principles of computer science.
AO3 – Analyse problems in computational terms:
 * to make reasoned judgements.
 * to design, program, evaluate and refine solutions.
* Testing – design and document an effective testing strategy that will ensure that the final solution meets the requirements.
 * describe how the outcomes of the testing process can be used to inform further development of the solution.
 
Component 1- Revision

AO1 – Demonstrate knowledge and understanding of the key concepts and principles of computer science.
* Revision and Retrieval.
Component 1 and Component 2: Exam Practice

Exam Board

Eduqas

Paper One: 1 hour 45 minutes

Paper Two: 2 hours

Revision Guides

Useful Links/Websites

BBC BITESIZE

SENECA

CSNEWBS

The Oldershaw School
Valkyrie Road, Wallasey
Wirral CH45 4RJ
T: 0151 638 2800 E: schooladmin@oldershawschool.co.uk Executive Headteacher: Mr S Fisher